1959 cover of the revised version of The Secret of the Old Clock, the first Nancy Drew mystery. Nancy Drew®: The Haunted Carousel - Free Downloadable Games and Free Adventure Games from Shockwave.com. Download and play free Nancy Drew Games. Join the amateur sleuth in our collection of the best Nancy Drew Games! Authors who have published a huge number of stories on the Nifty Archive. An antique carousel horse has been stolen and now, late at night, the merry- go- round takes off on bizarre riderless journeys to nowhere. Are the painted ponies searching for their missing lead horse, or is there another explanation for the midnight rides? The full version of Nancy Drew. All rights reserved. NANCY DREW is a registered trademark of Simon & Schuster, Inc. Licensed by permission of Simon & Schuster, Inc. ![]() Help Nancy Drew recover stolen artifacts in “Labyrinth of Lies,” an interactive game for girls based on the mysteries of Greek mythology.The biggest totally free game fix & trainer library online for PC Games Nancy Drew 13: Last Train to Blue Moon Canyon walkthrough. Download Nancy Drew - Shadow at the Water's Edge today, or play this and 2400+ other top games online for free at GameHouse. If your system is connected to 2 monitors, turn off dual monitor support before running the game. ![]() The Nancy Drew Mystery Stories was the long-running "main" Nancy Drew series, published between 19, under the pen name Carolyn Keene. Robot Check. Enter the characters you see below. Sorry, we just need to make sure you're not a robot. For best results, please make sure your browser is accepting cookies. Last train to Blue Moon Canyon. Nancy Drew: Last Train to Blue Moon Canyonby. Her Interactive. Walkthrough by Ma. Gt. Ro September 2. Gameplay: This point and click. CDs and need CD1 in the CD- Rom drive to play. The Main Menu has the new game, load- save game, continue. Game setup has voice. Help has directions on how to. After clicking on New Game, select the. Click on Gameplay overview to learn. The sequence shown is not necessarily the only way. The game is not linear in most parts. The. gameplay puzzles are the same in both senior and junior level. The junior level. Bess Marvin. This game can be. This walkthrough is just one way of gameplay. Nancy was invited by the. Hardy Boys to join in a train trip to Blue Moon Canyon. The other guests are. John Grey, a ghost hunter; Charleena Purcell, a romance book writer and Tino. Balducci, a policeman. The hostess is Lori Girard, who explains the reason for. Copper Gorge in Colorado and her restoration of Jake. Hurley's train. Jake's wife, Camille died in the train. The train was found abandoned in. Blue Moon Canyon in the middle of Nevada desert. Lori wants the guests to find Jake's lost mine. The train passes. Lori disappears. Find. Lori and look around the train. The train comprises of. Camille's car, Jake's. Dining car. Talk to Charleena. She doesn't remember Nancy at the Shadow Ranch episode. Talk. to Joe and Frank Hardy. There is a pencil in inventory. Kitchen - Go forward to. Look at the stove and see. The exit is closed because the train is. Look at the pipes and wheel right of door. It is a steam valve. Read the. warning to not open unless the pipes are connected. Dining room - Open the. Salmon ad from Flippy Fin's - Fresh from a. Turn right and click on the picture. We'll get back to this puzzle later. Look close at the shoes on. The shoes are both left feet and have a Sadie Crawford label. Bar - Talk to Charleena. Jake and his wife. Turn right and click on Jake and Camille's. Learn of Camille's love of singing and dancing. Exit to go to next car. Cell phone - Use the. Bess Marvin - click 'dir' and select Bess Marvin. Then click. 'dial'. Learn about Lori and update the girls. The cell phone has camera to take. In junior level gameplay, hints can be asked of Bess. Sleeping car. Look close at the mountain goat's left eye - some kind. At the right wall is the emergency brake. If you pull the lever of. Look close at the table on the other side. Floral tiles puzzle - Click open the drawer of. The object of the puzzle is to arrange the tiles to be similar to the one. Right click to rotate tiles. Click hold a tile and drop it. Take the paper. and read: 'Left pick ax and lamp with Buell for safe- keeping. To open what's. closed, lead is the key'. Go to the other end of. Note the framed 'A Tale of Two Dolls', a poem. Yawning Alice and Edna the Terrible. Click on the grate close to the floor. You need 4 numbers to unlock the tumblers. Another. puzzle to get back to later. Exit to the next car. Camille's car. Go forward to the end of the car and enter room at right. Talk to John Gray and learn about. Tino. Look around. Yellow couch - Take the. The Little Book of Samplers. Note the common motifs. Turn left. Trunk on floor - Read. Sickly Sara caught a germ so new. It made one of. her pretty green eyes to blue'. Camptown Races - Look at. Camptown horse jumping. The object of the puzzle is to successfully get the horse to jump. Click on the key on the left to wind the. Press the red button on the right to make the horse jump clear of the. Get the rhythm of click to jump, wait, click to jump, etc.. When 'I did it' is said. Camptown Races music sheet. Note the notes at bottom of music. Plaid box - Go left. Read the Krolmeister. I thought they're a nail factory) certificate for a doll named Teddy Eberhardt. Piano - Place the Camptown music sheet on the piano and try to play. Oops, we'll wait until John. Corner table with box - Go to. Open the drawer and see the piano. Look close at the blue hair ribbon - Thomasina O'Neill. It needs a special tool. Sampler - Look close at. Note the. train cars. The next car has owl and cherries. A red headed Awful Ursula is sewn. Exit and go to the next car. Jake's car. Enter the room on the right. Talk to Tino. Take the #3 slug. Look around. Go left of the desk. Periodic table - Look. Read through. the Gemstone book to identify the different gems. Click to look close at the picture of the 2 dolls beside. Camille - Hagar Anderson with suspenders and Chantilly Hildegard in a full. Look close at the cigar box with Ag above the ornate colored petals lock. Hmm.., need more data. Look above and click close to read. Ag is silver. Go to the table. Look close at the stamp on the right and note JH stands for Jake Hurley. There's a Leaping Lizard game on table. Go to the globe. and see another gemstone on the base of the globe stand. Look right of the sofa. Eliza Sandberger, a doll with red ribbon. Exit the. room and go to the end of the car. Scale - Look at the. Open the caboose door. The door has an owl and cherry on it. Look close on the scale and see that the. The object of the puzzle. The correct number of slugs. If the picture is in second. Each symbol- picture has. This is the number that should. Since the owl is the first on the row and the. See that the owl. Now, we need 2 slugs on. Since the sampler number. Hear the door open. Remember the oven. Pull back and go through. Caboose. Tool chest - Look close. Open the drawers. Take the #8 slug from. Pull back to close drawer. Read the paper from the second from. It states: Silver is orange, blue, green, red, purple, yellow. Steam is needed to power the machineries. Also needed are spyglass. The gems: citrine, amethyst, zircon, peridot, tiger's eye and. Keep a lookout for those items. Open the bottom drawer. It mentions that Naughty Tina doll's face. Machineries - Look. See where the pickaxe should go. Click on. the wheel and look close at the machine that opened up. The lamp and the. Look at the middle machine with. This is where the gems are placed. Wonder what goes on the flat. Open the Chinese pagoda stand by the door and see 8. Another set of puzzles for later. Tile door puzzle - Look. This is a memory puzzle. The. object of the puzzle is to depress all the tiles by pressing a sequence of. This is a random puzzle. Find one tile that stays. Then look for the second tile that stays pushed in. Find this by clicking on first pushed in tile and. Then click on. the first and second tiles again to depress them and look for a third tile that. Do this until all 9 tiles are depressed or pushed in. The door unlocks. Go to. next car. Well, well, well. Look. who's here! Take Jake's letter to Ruth Kensington. Learn Lori's. version of this trip and about her guests. Jake's letter. Lounge car. Read Jake's letter. To get to the mine: need a map and. The placement of the stones is known by. But to get to his name, the dolls. To order the dolls, the name of Camille's dancing shoes has to. Then do her favorite steps on the dance floor. Camille's four words. Rub off - that's a clue, eh. Name of Camille's dancing shoes. Turn around and go right to the dance floor. Take the dancing shoes and look. Call Bess on the cell phone and ask about the maker of the shoes. Take a. picture of the shoes by clicking on 'cam' button, move the square to center on the. Press the 'send' button and then press 'send' again. Bess' name is selected. Look around the room. Take the socket wrench. Look. at the head of the wrench and see the familiar shape that was on the bolts of the grate in. Camille's car. Get. Letter stand - Look. Chinese pagoda stand right of door and see letters on the panel. Word Search Puzzle - . This is like the newspaper word search puzzle. Look for words and then click on. The letters must be adjacent to each other. Then. do the next word and so forth. Based on Jake's letter. Calico, Silverado, Central City, Dodge City, Virginia City. Tombstone. Click on the letters until only 8 letters are left. If a wrong. letter is pressed, press it again to deselect it. All that's left is: n v. Exit the lounge car to go to the caboose. Nancy states 'that must be the projector Jake's letter mentioned to Ruth'. Chinese pagoda stand - . The letters from the Chinese pagoda word search puzzle at the lounge car must be. Enter: n v r z t b a a. Look at that - we. Now we need to make the. For that we need steam power and placement of jewel from a. The name is from order of dolls and the doll. Call Bess and find out the name. Chaussettes Chatoyantes. Go to Jake's car. Look close at the cougar's gem. Cigar box - Look. Periodic Table. Look for Ag on the periodic table. Remember the paper seen in the second from top drawer. Silver is orange, blue, green. The colors can be rotated by the turn arrows. Pushing the center gold part. The color under the arrow on top is entered when the arrow is. Rotate the petals to. Take the colored. Open the box and read. Thomas Willson. The lamp needs carbide. Take the dance step. Hurley's Whirly Burly. Grill pipes - Look close. Arrange the pipes so. There all. done! Take the tiger's eye. Go to the lounge car. Lounge car. Go to the dance floor. Dance step puzzle - . Follow the Hurley's Whirly Burly dance step diagram by clicking on a shoe and. Click on the dance shoes. The hutch opens. Pick up the tourmaline. Order. of Dolls: Doll puzzle - Open the hatch and see the dolls. The object of the puzzle. The first letters of the. Chaussettes Chatoyantes. The dolls can be identified. From left to right. Name of doll. Where seen. Characteristic. 1Chantilly Hildegard. Picture with Camille at Jake's car. Full skirt. 2Awful Ursula. Sampler at Camille's car. Red hair. 3Sickly Sara. Drawing behind trunk at Camille's car. Green and blue eyes. Edna the Terrible. Poem at sleeping car. Crying and says ma ma. Teddy Eberhardt. Plaid box at Camille's car. Plaid kilt. 6Sadie Crawford. Shoes at dining car. Barefooted and 2 left feet. Hagar Anderson. Picture with Camille at Jake's car. Wearing suspenders. Thomasina O'Neill. Hair ribbon on drawer at Camille's car. Hair disarranged. Yawning Alice. Poem at sleeping car. Wearing nightgown and asleep.
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